![]() There are also more advanced tricks you can do, such as loading two different-sounding instruments on the same MIDI channel and then arranging the mod wheel to crossfade between them, by setting the Mod Wheel to control one instrument with positive volume and the other with negative volume. This architecture makes it possible to set up layers and key-splits, and the sounds can be further processed using both instrument-specific and global processing (at 32-bit resolution). Morphology also supports separate outputs for each instrument within a Multi on those host software packages that support multiple output routing. It allows up to eight 'instruments' to be used at once within a Multi, and as you'd expect from this synth-like architecture, each Instrument can then be assigned to any MIDI channel, panned independently, and can have a key-range assigned to it. The Kompakt instrument is worth a closer look, as it's not simply a sample-playback front-end for the library. If comparisons had to be made, I'd say those who like the Spectrasonics Atmosphere and Distorted Reality products would also like Morphology, but they are still very different in approach. It also includes some of the most generously sampled analogue synth oscillators around - reasonably long notes are provided so that the notes in a chord beat and breathe just like they do on a real analogue instrument. As its name suggests, Morphology provides evolving and morphing soundscapes and dreamy-sounding synths, but its library of original 24-bit 44.1kHz sampled sounds, which is over three Gigabytes in size, goes rather further than that, spanning both beautiful-sounding and gritty industrial sounds. The man behind Morphology is none other than Ian Boddy, long-standing UK electronic musician, analogue-synth fanatic, and sample-library creator (Ian was previously responsible for Zero‑G's Ambient 1 & 2, Malice In Wonderland and Dream Zone). Zero‑G's Morphology is one of the new breed of software instruments that combines a large sample library with a software-instrument front-end, and as with many of these new-style libraries, the playback engine in this instance is Native Instruments' Kompakt. ![]() Analogue synth fanatic and long-standing sample-library producer Ian Boddy does not disappoint with his latest creation. These days, if your sample library's going to be a success, it seems you've got to release it with a virtual-instrument front-end. ![]()
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